

LeBron sweeps the basketball around his ankles a few times. Without a basketball, he would pass over his head. Without a basketball, he would jump up and pass quickly. LeBron spins the basketball with his finger. Without a basketball, he would steal forward.
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LeBron makes a series of swipes that sends him up in the air and ends in an oops alley. Without a basketball, he beats his chest and pushes enemies away.

LeBron sweeps a basketball around his hips. Without a basketball, he’ll charge a boost. LeBron charges a shoulder check as he lunges forward, gaining a shield the entire time. If you use the standard controls, the grounded neutral attack and the grounded side attack will be toggled. Depending on the control scheme, the transfer menu changes minutely. The control scheme used here is Legacy, which is the control scheme we recommend if you’re coming from Smash Bros. If the basketball hits the enemy it will bounce up, giving LeBron a low alley. When LeBron’s ally makes a directional attack, they will fire a basketball projectile in the direction of their attack. If LeBron hits an ally with a basketball shell, it will be tied to him.

Negative: LeBron will get a basketball if he hits an enemy while he doesn’t have one. List of LeBron James and Negativity movement Making good use of his basketball, making smart use of his range of moves, because it changes whether he has a basketball or not, is key. LeBron is a fast-paced Bruiser that works really well in pairs, but it can be tough to use it against other high intensity characters in a 1v1 setting.
